The Cost of Slicing Missions

by lura on December 28, 2011

Crew Skills Missions/Tasks: SlicingWith the arrival of patch 1.01 yesterday, “Rewards from Slicing have been reduced to bring them into balance with other skills.” I am hearing that the lockboxes from slicing missions return less credits than it cost to do the mission, but I’m not seeing quite those results. Check this out:

Before Christmas (pre-patch), I had just started to gather some slicing mission data to write a post about whether or not crew skills missions were worth it or not.

Before Patch 1.01:

Here’s a sample of 4 missions for Class 2 Lockboxes my companions ran one day last week (I did not note the type of yield: abundant, bountiful, moderate, or rich):

220 credits = 326 credits
220 credits = 208 credits
220 credits = 275 credits, Schematic: Grade 2 Beam Generator
285 credits = 311 credits

Total spent: 945 Credits
Total received: 1120 Credits and item that vendors for 80 credits
Total return (if item vendored): 126%

After Patch 1.01:

After the patch, I had my companions run comparable tasks (Mission Level 10-16 for Class 2 Lockboxes):

220 credits (moderate yield) = 274 credits
220 credits (moderate yield) = 426 credits
220 credits (moderate yield) = 298 Credits
285 credits (abundant yield) = 350 credits

Total spent: 945 Credits
Total received: 1348 Credits
Total return: 143%

For data purposes, additional missions of around the same level yielded this:

195 credits (rich yield, Class 1 Lockboxes) = 231 credits
295 credits (rich yield, Class 1 Lockboxes) = 156 credits
230 credits (moderate yield, Class 2 Lockboxes) = 282 credits
230 credits (moderate yield, Class 2 Lockboxes) = 330 credits

Total spent: 950 credits
Total received: 999 credits
Total return: 105%

And here are some more post-patch numbers for higher-level missions, if anyone out there is number-crunching:

After Patch 1.01, Mission Level 33-40:
645 credits (moderate yield, Class 4 Lockboxes) = 851 Credits
870 credits (rich yield, Class 3 Lockboxes) = Schematic: Grade 4 Ship Armor (vendors for 220), Mission Discovery: Underworld Trading (Purple, vendors for 365), Reinforced Large Credit Box (Blue) containing 2041 Credits

Total spent: 1515 credits
Total received: 2892 credits and 2 items that vendor for 585 credits
Total return (if items vendored): 230%

Was anyone else running numbers on this stuff? What are their findings?

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