Oh, slicing… How I love thee, let me count the ways…

It’s no secret that I love gathering in games, but how I feel about slicing… it’s beyond “love” — it’s just perfect. Take everything I love about gathering crafting materials and selling them to other players and take out the horrible parts of having to actually sell them to other players and you’ve got slicing. No mules, no taking bags full of items to a mailbox to send to said mules, no painstakingly keeping track of market pricing and splitting up stacks (which in SWTOR is currently SO SO PAINFUL). I almost never have to leave my farming spot, unless I want to. Farming straight-up cash money? Heck yes!
My leveling has been reduced to a slow amble: I’ve gained about 3 levels in 5 days. I am a mere level 35 when I should probably be at least 40 now because I found the most perfectly perfect farming spot and can’t pull myself away. It’s so, so good and there are so, so many credits. I am rolling in sugary-sweet credits, people. And I can’t stop.
I am totally addicted: I log in when I have a spare ten minutes, run my circuit and sometimes talk myself into waiting for the respawns. I leave my farming spot to go to Balmorra to get some missions done but return only a fraction of a level later because I want some more of that sweet credit action.
The only thing keeping me going back to missions, at least once in a while, is that if I can just level to 40 I’ll get to train faster speeder skills and buy a faster speeder (which I can TOTALLY afford many times over, yet I still want more credits), which would — ahem — “speed” up the entire process.
Sights set on 40… GO!
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With the arrival of patch 1.01 yesterday, “Rewards from Slicing have been reduced to bring them into balance with other skills.” I am hearing that the lockboxes from slicing missions return less credits than it cost to do the mission, but I’m not seeing quite those results. Check this out: