A couple of SWTOR bloggers have been writing on the “it’s been three months” theme, so I thought I’d join on the bandwagon too. Kristalys writes, “I would love to read about what the past 3 months have meant to you and what has changed or remained the same regarding your main toon, the amount of time you play, etc. So let’s make this a thing. Everyone do a 3 month update post. It’ll be awesome.”
The last three months for me have been fantastic game-wise. With the new year starting, my work schedule eased up a tiny bit and while my hours are all over the place, I’m playing a solid 2-3 hours a day. This is very close to what I’d expected, with a few extra hours sprinkled throughout each week that admittedly I probably should be using for personal and/or business development. Then again, if playing a game I love doesn’t count toward personal development I don’t know what would.
Continue Reading →
Ah Qyzen, the bane of perhaps every Consular’s quest for companion affection… This not-so-lovable, cranky lizard’s affection gain can be a slow and painful process considering he pretty much hates everything and doesn’t love any companion gifts. He kind of likes weapon companion gifts, but they’re hard to find, so I’ve worked out a way to grind out his affection with minimal effort and without buying overpriced companion gifts. This will also come in super-handy after 1.2 when you’ll be rewarded for maxing out affection with all of your companions.
Continue Reading →
Here’s a fun little trick I discovered today: you can transfer crafting materials from your cargo hold to your inventory without actually visiting the cargo hold access terminals!
First of all, if you don’t know it already: you can store all of your crafting materials in your cargo hold and when you have your companions craft, they’ll pull materials from there as if they were in your inventory. My trick plays off of this.
Find out what schematic you have that requires the materials you would like in your inventory. Have your companion start crafting it and then cancel it immediately (using the X next to Time Remaining in the Crew Skills window). With the cancellation, the materials will be moved from your cargo hold to your inventory. Repeat this process until you have however many mats you need in your inventory.
It’s not perfect — you’re limited to retrieving the items in recipes/schematics you already know and you’re limited to mats quantities in multiples of those required in those recipes/schematics. Still, it could come in handy some day. Maybe.
When or why would someone possibly need to use this trick? I think it might be able to save time and save you from the scorn of your party members if you weren’t prepared for a flashpoint or operation. Imagine that you’re in an operation with someone who has a recipe/schematic to make something you don’t have and they’ll make it for you if you have the mats. Of course you’d have to both have the same crafting skill, so my scenario is probably pretty unlikely.
The downside here — and how I found out about the trick in the first place — is that if you need to cancel crafting of an item or items, you may stuff your bags full of materials you wanted (or needed) to stay in your cargo hold.
Can you think of any other uses for this simple cargo hold to inventory trick? Let me know in a comment.